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Amazon Kindle Fire: Why You Need One

Movies, apps, games, music, reading and more, plus Amazon’s revolutionary, cloud-accelerated web browser.

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Winning Numbers for 8/26/2008

6-16-24-34-36 Mega Ball 30
Mega Millions Lottery Winning Numbers

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What is Pedophilia: FAQ on Pedophiles and Pedophilia

Answers to common questions about pedophiles and pedophilia.


WebMD Feature

Pedophilia can sometimes be a taboo topic. But it’s often in the headlines. What is pedophilia? Who are pedophiles? How is it treated by the medical community?

Here are answers from sexologist Ray Blanchard, PhD, adjunct psychiatry professor at the University of Toronto.

What is a pedophile?

A pedophile is a person who has a sustained sexual orientation toward children, generally aged 13 or younger, Blanchard says.

Not all pedophiles are child molesters (or vice versa). “Child molesters are defined by their acts; pedophiles are defined by their desires,” Blanchard says. “Some pedophiles refrain from sexually approaching any child for their entire lives.” But it’s not clear how common that is.

Does the medical community consider pedophilia to be a mental disorder?

Yes. The American Psychiatric Association (APA) has included pedophilia in its Diagnostic and Statistical Manual of Mental Disorders since 1968.

In the DSM, which is updated periodically, pedophilia has been grouped with other paraphilias — which the APA defines as “recurrent, intense sexually arousing fantasies, sexual urges, or behaviors that involve children, nonhuman subjects, or other non-consenting adults, or the suffering or humiliation of oneself or one’s partner.”

But the next edition of the DSM — the DSM 5 — may instead refer to “pedophilic disorder.”

“[Pedophiles] would be diagnosed with pedophilic disorder either if their attractions toward children are causing them guilt, anxiety, alienation, or difficulty in pursuing other personal goals, or else if their urges cause them to approach children for sexual gratification in real life,” Blanchard says.

Can pedophilia be treated?

Yes. Although most experts do not think a person’s feelings of pedophilia are curable, therapy may help them manage those feelings and not act on them.

Some patients at high risk of committing sexual offenses may need medications to reduce their sex drive, Blanchard says.

Are pedophiles only attracted to children?

Some pedophiles may be as attracted to adults as they are to children, but it’s hard to know how common that is. That’s because most pedophilia research is based on people who were arrested for sexual offenses against children, and they may tend to exaggerate their sexual interest in adults to seem more “normal,” Blanchard says.

Is pedophilia more common among men or women?

Pedophilic disorder is far more common among men than women, Blanchard says.

Can pedophilia develop in an adult who had been attracted to adults?

That’s very unlikely, although some people may become adults “before they become fully aware that their strongest sexual attractions are still toward children and not toward their peers,” Blanchard says.

Are pedophiles typically attracted to children of the opposite sex, same sex, or is there no particular pattern?

Most pedophiles have a definite preference for one sex or the other. But it’s tough to estimate the percentage of pedophiles who are heterosexual, bisexual, and homosexual in their attraction to children, Blanchard says.

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Soft Drinks May Raise Odds for Respiratory Ills: Study

TUESDAY Feb. 7, 2012 — Drinking a lot of soft drinks may increase the risk for asthma and/or chronic obstructive pulmonary disease (COPD), a new study suggests.

Nearly 17,000 people aged 16 and older in South Australia were asked about their consumption of soft drinks such as Coke, flavored mineral water, lemonade, Powerade and Gatorade.

More than 10 percent of the participants said they drank more than half a liter of soft drinks a day, according to the study, published in the February issue of the journal Respirology. That’s a little more than two 8-ounce glasses of soft drinks.

The researchers found that 13.3 percent of the participants with asthma and 15.6 percent of those with COPD consumed more than half a liter of soft drinks a day.

People who consumed that amount were 1.2 times more likely to have asthma and 1.7 times more likely to have COPD than those who did not consume soft drinks, the researchers said.

“Our study emphasizes the importance of healthy eating and drinking in the prevention of chronic diseases like asthma and COPD,” study leader Dr. Zumin Shi, of the University of Adelaide, said in a journal news release.

The researchers said the risk was dose-related, meaning the more soft drinks consumed, the greater the odds of having COPD or asthma.

However, the study merely points out an association and does not establish a cause-and-effect relationship.

Smoking increased the risk even further, especially for COPD. People who smoked and consumed more than half a liter of soft drinks a day had a 6.6 times greater risk of COPD than those who didn’t smoke and didn’t consume soft drinks.

More information

The American Lung Association has more about asthma.

Posted: February 2012

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Drugs.com – Daily MedNews

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Regina King: Southland Has a Big Surprise in Store for Det. Lydia Adams

Southland has been known for its surprises.

Fans of the show will remember Nate’s sudden and tragic death caught in the crossfire of a brutal gang war; Sammy returning home to learn his wife was pregnant by another man; Ben’s short temper causing him to hit a civilian… more than once.

In this week’s episode (“Identity”), my character Lydia joins the fray with a surprising storyline of her own. Early in the hour, we learn a shocking secret that she’s kept from her colleagues for some time. Something she has no plans to reveal any time soon, because doing so could end her career as she knows it.

Although Lydia is fiercely compassionate on the job, she has worked hard for four seasons to keep her personal life intensely private. Even fans of the show, watching her life after she takes off the badge, speculate about what makes her tick. Why does she choose to remain single? Has she loved and lost? Who is Det. Lydia Adams, really?

But in last week’s episode, the final minutes revealed that perhaps there is someone in Lydia’s life she hasn’t shown us yet. And this someone, without giving too much away, could play a big hand in her future, whether she likes it or not.

I hope that Southland fans are as excited as I am about how this surprise changes Lydia’s trajectory and opens a wealth of storylines to be played out for her. Although Lydia might try to fight it, we may just get to know more about this woman we have all come to love and respect.

Watch tonight at 10/9c on TNT to see this transformative episode. Then comment here how you think this big change will affect Lydia’s life, career and pursuit of her own happiness.

 

TV on HuffingtonPost.com

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Ask Jorge Cervantes Anything On Reddit/IAmA

Have you ever wanted your cannabis growing questions answered by the foremost expert on the subject in the world? One of your best chances is taking place right now.

420times 000009004559XSmall 300x240 Ask Jorge Cervantes Anything On Reddit/IAmACannabis growing legend and author Jorge Cervantes is currently answering your question live on Reddit/IAmA in an “Ask Me Anything” post. Get over there to ask your questions, and vote up the post so more people can benefit from the knowledge being spread.

Check to see if your question has been asked and/or answered yet, and if it has been, vote is up so more people can see it and so Jorge has a better chance of seeing it and answering.

For more information from Jorge and to get his print and ebooks, check out his website and spread the word on good growing techniques and habits.

Joe Klare

And be sure to check out our Open Letter on Behalf of 30 Million Cannabis Users and join us in our fight!

Filed Under: 420 Times ExclusivesBest Of The BestExclusive Web ContentGrowing

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The Scoop on Cinequest Fest ’12

The organizers of the 22nd edition of the Cinequest Film Festival—an Academy Award qualifying festival for animated shorts—have given a first look at what visitors can expect from this year’s festivities, set to take place February 28 to March 11 in San Jose, California. Highlights will include a screening of Wojciech Wawszczyk’s George the Hedgehog and special guests The Quay Brothers.

More on this year’s festival from Animated Shorts Program Director Chris Garcia:

How is the Cinequest animation program shaping up this year?

“This year’s crop of animated shorts is our strongest ever, featuring films from around the world and in differing forms of animation, including some lovely hybrid work. Narrative films like Telly [directed by Evan Mather], a beautiful and moving English film, mix with abstract computer-generated films such as Triboluminescence [by Benjamin Ridgway]. The films all have a synergy, playing off the strength of each films. It’s a very tight program.”

Triboluminescence

Triboluminescence

How does the animated program differ from previous editions?

“One person film teams. It’s an odd phenomena that seems to have been made possible by the great increase in the number of computer-animated and finished films. This year’s films include a few that were written, directed, and animated by a single individual, and a great many other films that were submitted were also from single filmmakers.”

Does this year’s crop reflect trends in the animation industry at large?

“The trend towards smaller teams outside of typical studios is certainly one, but another that popped out to me is the increase in non-dialogue films. This is an area that has been around since the earliest day of animated film, but seems to have become a larger and larger part of our submissions pool. Also, the influence of Soviet and 1950s and ‘60s Czech animation seems to have become more and more obvious. Of course, the YouTube influence is around, where there are more and more short films that are geared towards very short run-times to take full advantage of the varying platforms where short filmmaking has been increasingly popping up.”

What are your must-see picks? Why do they stand out?

“So many. I’m a giant science fiction fan and the film Worlds Apart [Michael Zachary Huber] feels like the best of Ray Bradbury and Larry Niven brought to life. Telly is magnificent film that makes the most out of every frame with a beautiful story of a father and his daughter and the impact of a television. Cadaver [Jonah D. Ansell] is a dark, dark, dark short featuring the voices of Christopher Lloyd and Kathy Bates.

Telly

Telly

What is the biggest challenge of putting Cinequest together each year?

“The hardest part is always the amount of amazing material we receive. With the number of submissions we get, and the amount of it that’s worthy of serious consideration is always a challenge in drafting our programs.”

What do you love about the job?

“I love shorts, plain and simple. Getting the chance to give so many of them a spotlight at the fest is a wonderful feeling.”

What kind of advice can you give animators who would like to have their projects be accepted by Cinequest and similar events?

“The single piece of advice I can give is make sure the story works. Yes, we love experimental animation and abstract work, but there’s nothing as satisfying as a good story well-told, especially in an animated world.”

Cinequest Film Festival

Cinequest Film Festival

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Animation Magazine

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3DS | One Piece: Unlimited Cruise SP Review

UK REVIEW–Collectibles have long been a staple of video games. Traipsing around picking up coins, notes, and rings–we’ve all done it. Normally, these jaunts into collect-’em-up territory are designed to complement the game, grant additional bonuses, or improve your chances. In One Piece: Unlimited Cruise, most of the time they are the game. Sure, the game has combat and exploration and bosses, but unless you collect every rock, grass, mineral, lizard, or insect you can get your hands on, you won’t get far. It’s kind of difficult to base an entire game on a side activity, and much like the original Wii version, this 3DS port does little to keep things interesting. Plagued by tedious to-ing and fro-ing, this plodding trek has very little to offer even the most diehard One Piece fan.

Despite what the game’s title suggests, this isn’t the entire Unlimited Cruise saga. It was split in half for its original Wii incarnation, but the Japanese 3DS release of Unlimited Cruise rectified things by including Treasure Beneath the Waves and Awakening of a Hero on one cart. That isn’t the case here. Instead, this European release contains just the first episode, along with a boss-rush Survival mode and Marineford Episodes, which are a series of arena fights based on the anime’s Marineford plot arc.

The good news for One Piece fans is that Unlimited Cruise really nails the characters and the vibe. The main mode offers nine playable characters, including series protagonist Monkey D. Luffy, the daring swordsman Zoro, the skeletal Brook, and Chopper the reindeer. All the characters are nicely modeled, and the dialogue, albeit rather sparse, is spot-on, being charming, lighthearted, and funny. It’s a shame, then, that Unlimited Cruise’s overall story is utterly forgettable, with Luffy and crew exploring islands and overcoming ordeals (read: bosses styled on classic One Piece enemies) with the promise of “a present” at the end of it. They’re accompanied by Gabri, an unusual creature who exists to eat items and convert them into points, which are required to unlock routes and progress between bosses.

The plot exists as a flimsy device that has the main characters trekking around, collecting hundreds of different bits of junk, and then feeding them to Gabri or using them to make a variety of arbitrary things. The game has no qualms about frequently asking you to traipse around the same bit of land, collecting pickups. In fact, it positively revels in it. Items are needed to create bridges, cannons, ladders, explosives, and plenty more. They’re needed for feeding to Gabri to accrue GP, which then has to be spent on construction. They’re needed to make healing items, and they’re needed to make items that are required to collect more items. Sometimes you find yourself at an impasse, with a character’s item-creation level too low to develop the thing you need. Then, you’re required to create other things to level up, whether you need those things or not.

The islands you explore are largely bland, unimaginative places. There’s the beach/forest area, the desert island complete with the odd dinosaur bone, the frozen ice island, and the island with the obligatory volcano. They’re often confusing and mazelike, with the unhelpful map frequently failing to point out that many of the paths are one-way. Shortcuts can be unlocked by, predictably, gathering a ton of items to create more items. The problem is, for a game that focuses so heavily on exploration, the areas aren’t fun to explore. They’re filled with awkward, fiddly jumps, which frequently see your character bouncing off a cliff edge. There’s a general feeling that the environments haven’t been designed with character movement in mind, and while the game doesn’t punish you for plunging headfirst into chasms, such falls are still an annoyance when there’s such a reliance on trekking about looking for things.

Getting in between you and the collectibles are a bunch of mud monsters, pirates, zombies, navy officers, and the occasional venomous plant. Most of the enemy types require the same approach to defeat them, although some fun can be had with the combat–when the camera is behaving itself, at least. The nine playable characters, for the most part, have noticeably different styles, and you unlock more moves for each character simply by using them in combat. Luffy uses his rubber limbs to perform fast, far-reaching kicks and punches, Robin attacks with magical hands from below, and Usopp is a ranged fighter, using a slingshot to dispatch foes. Messing around with the different characters is fun for a while, although some of the attacks (dash + regular attack, for example) can be fiddly to perform, or the combo simply doesn’t register.

GameSpot’s Reviews

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Vita’s PSP UMD Conversion Program Scrapped Ahead of Launch

Vita

Sony has a very nice piece of hardware in the Vita it will be launching in just over two weeks. It has a strong launch lineup and a lot going in its favor, but for seemingly every positive, there is some negative to go along with it: pricey memory cards, a confusing requirement for memory cards in some retail games, a limit of one PSN (SEN) account per system, an insubstantial discount on digital games. Now we can add to the list the inability to transfer PlayStation Portable UMD games to Vita.

With the Vita’s launch so near — it will be out on February 22 — it was starting to look like the conversion program might not make it out of Japan. When I contacted Sony recently regarding the subject it had nothing to say, although it has now come out and revealed the unpleasant truth: North American gamers will not see any form of the UMD Passport program those in Japan did. The news was confirmed with Kotaku today and means Vita’s backwards compatibility with PSP is limited only to digital games.

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Virgil Thomson

“Let your mind alone, and see what happens.”
Quote of the Day

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Coroner rules Don Cornelius’ death ruled a suicide (Providence Journal)

Share With Friends: Share on FacebookTweet ThisPost to Google-BuzzSend on GmailPost to Linked-InSubscribe to This Feed | Rss To Twitter | Entertainment – Odd News News, RSS Feeds and Widgets via Feedzilla.

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Winning Numbers for 8/29/2008

21-25-26-50-51 Mega Ball 22
Mega Millions Lottery Winning Numbers

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Kids Who Feel Left Out Are Less Active

Children Who Feel Ostracized Are Less Likely to Be Physically Active

Feb. 6, 2012 — Children who feel left out, even for a little while, may be less active.

A new study shows that kids who are ostracized by other children are more likely to choose non-active pastimes over physical ones.

The results showed that children who were excluded during an online computer game later spent 41% more minutes being sedentary, rather than choosing a more physical activity at a gym where they could pick any diversion they liked.

Researchers say it’s the first study to look at the effect of ostracism on physical activity in children.

“These findings are worrisome,” write researcher Jacob E. Barkley, PhD, of Kent State University, and colleagues in Pediatrics. “The lack of physical activity and engagement in sedentary behaviors in children and adolescents are concurrently and prospectively related to obesity and other health difficulties.”

Previous studies have already shown that ostracism increases eating. Researchers say these results suggest another possible way that ostracism may contribute to childhood obesity.

Negative Feelings for Ostracized Kids

In the study, researchers asked 19 children between the ages of 8 and 12 to play a virtual ball-toss computer game. Each child was told he or she was playing with two other children over the Internet.

In half of the sessions, the game was pre-programmed to include the child receiving the ball one-third of the time. In the other sessions, the child got the ball only two out of 30 throws. Each child played the three-minute game once under each condition.

After the online game experience, the children were taken to a gymnasium and wore an accelerometer that measured their activity levels.

At the gym, the children could choose from physical activities such as navigating an obstacle course, jumping rope, kicking a soccer ball around cones, or shooting a basketball, or sedentary activities, including drawing, crossword puzzles, word finds, or reading magazines.

The results showed that after being ostracized in the computer game, the children accumulated 22% fewer counts on the accelerometer and spent 41% more minutes in sedentary activities compared to when they were included.

“This suggests that experiencing ostracism has an immediate negative impact on children’s choice to be physically active,” write the researchers.

Interestingly, researchers say, children said they liked each post-game activity session equally, whether or not they had been ostracized.

WebMD Health

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Dispensary Application Timeline Forecast

As you know from earlier blog posts a judge ruled in a state case that had challenged our dispensary applicant selection criteria.  The judge’s decision basically struck down several of the selection criteria we had been planning to use to for competitive areas of the state (areas where there will be more than 1 applicant per Community Health Analysis Area.

Our teams are busy dotting the Is and crossing the Ts right now on an express rule package that would remove the dispensary selection criteria struck down (AZ residency, child support, previous bankruptcies etc.) and to set new dates to accept dispensary applications.  Our rule changes will focus solely on making adjustments to comply with the judge’s decision and to set a new timeline for accepting dispensary applications.  

Our team is making good progress on the Rule package, and we expect to be finished this month (February).  I’ll keep you posted here, and I’ll let you know when the rule package is filed- including a link to the final set of rules.  We’re still on track to be able to accept dispensary applications in April.  We’d then have  about 45 days to review and award dispensary certificates- so we could potentially award up to 125 dispensary certificates by mid- to late-June. If someone is pretty much ready to go at that point, we could see medical marijuana dispensaries operating in July or August.

AZ Dept. of Health Services Director’s Blog » medical marijuana

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Surgery Effective for Tough-to-Treat Epilepsy

TUESDAY Feb. 7, 2012 — Surgery can significantly improve seizure control and quality of life among people with epilepsy, according to a study stretching over 26 years.

“This study may be the longest follow-up of epilepsy surgery patients in that it spans three decades, during which there were several eras of neuroimaging [brain-scanning] techniques,” said Dr. Cynthia Harden, chief of the division of epilepsy and electroencephalography at the Cushing Neuroscience Institute, part of North Shore-LIJ Health System in Great Neck, N.Y. She was not involved in the study.

The research team, led by Dr. Matthew Smyth with Washington University School of Medicine in St. Louis, argued that the findings could have an impact on the way the disease is treated.

As reported Feb. 7 in the journal Epilepsia, they followed 361 patients who had epilepsy surgery over the course of 26 years to determine how the operation affected their condition.

Although drug therapy remains the primary treatment option for people with epilepsy, the study’s authors found that surgery stopped 48 percent of the patients from having seizures and improved the quality of life of 80 percent of those studied.

“In cases where medical [drug] therapy fails to control seizures, epilepsy surgery is a safe and effective treatment option,” explained Smyth in a journal news release. “Despite the increase in the number of epilepsy surgeries performed, and reports in the medical literature of the success of surgery relative to medication, it remains an underutilized therapy for seizure control.”

Smyth’s team noted that surgical complications and death following epilepsy surgery decreased over the course of the study.

“Our findings demonstrate that the benefits of epilepsy surgery are sustained over long time periods,” Smyth concluded. “Increased use of surgical intervention offers patients with epilepsy the possibility of long-term seizure control and improved quality of life.”

For her part, Harden said the new findings are valuable, but “not surprising.”

“The goal of seizure treatment is stopping the seizures, and epilepsy doctors know that the surgical treatment for epilepsy is often the most effective option,” she said. While the study’s retrospective nature “may introduce some bias … the findings are consistent in that temporal lobectomy across all decades was associated with the best patient outcomes, and this is known to be the most effective epilepsy surgery — that has not changed in the past three decades,” she added.

More information

The U.S. National Institutes of Health provides more information on epilepsy.

Posted: February 2012

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Drugs.com – Daily MedNews

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Susan Dormady Eisenberg: An Interview With Terence Winter: Executive Producer, Writer, and Creator of HBO’s Boardwalk Empire (Part 1)

HBO’s Terence Winter loves to dazzle viewers with plots that take both surprising and truthful turns. “Storyteller” should be Winter’s middle name, and as executive producer, head writer, and creator of Boardwalk Empire, his commitment to narrative integrity fuels the show’s success.

Winter has reason to feel proud because the accolades keep coming. Two weeks ago, Boardwalk won the 2012 SAG Award for Best Ensemble, a welcome follow-up to the 2011 Writers Guild Award for Best Writing in a New Series and the 2011 Golden Globe for Best Television Series Drama. Boardwalk’s second season ended this past December 11 with a closing shot that electrified the fans, but Winter and his creative team had already been in their writers’ room since September, devising plot lines for season three. The producer is also collaborating on a new series with Boardwalk’s executive producer, Martin Scorsese, and rock icon, Mick Jagger. He’s so busy these days, he admits that his secret desire is to “read a book that’s not connected to work.”

Winter, known to colleagues as Terry, is a canny Brooklyn native who takes nothing for granted, not even his success, although he broke into TV in the 90s without a single industry contact. After a few years of writing sitcoms, he found his dream job in 1999 working for producer David Chase of The Sopranos. Over the next seven years, Winter wrote (or co-wrote) 25 Sopranos episodes, earning four Emmys and three Writers Guild Awards, a track record that led to his current high-profile role at HBO. The following is Part One of our recent telephone interview in which Winter riffs on Boardwalk Empire and The Sopranos, and his next project.

As you’re developing season three of Boardwalk Empire, what’s the most difficult challenge of keeping the show fresh?

Well, where do I begin? We ended in the late summer of 1921 and now it’s New Year’s Eve 1922, so we’re jumping ahead sixteen months. The world has changed in a lot of ways and so have our characters, and we’re having to reintroduce everyone. Obviously, season two ended with a very dramatic moment with Nucky Thompson (played by Steve Buscemi) killing Jimmy Darmody (Michael Pitt) who in many ways was like a son. Season two was the wrap-up of many story lines that we’ve set up since the pilot when Jimmy told Nucky, ‘The world is changing with Prohibition and you can’t be a happy gangster anymore.’ So one of the biggest shifts is that we’ve seen Nucky evolving from a ‘happy gangster’ into a ‘full gangster’ — and it’s been a long arc to get us there.

Is Nucky’s killing of Jimmy his Don Giovanni moment, when he crosses the line?

Yes. I never really thought of it that way, but that’s a good analogy.

I’m concerned about Nucky’s wife Margaret who, as the season ended, was signing over Nucky’s prime land to the Catholic Church. Will Nucky kill her, too?

All I’ll say is, she’s still alive! (Laughs) It was a daring act, but Margaret (Kelly Macdonald) is a daring person, and I think she felt very duped by Nucky. He poured his heart out to her about how she meant everything to him, so she married him and didn’t testify against him, thus saving his life. But when she learned about Jim Neary’s suicide she knew Nucky was complicit in his death; she also knew it was a lie when Nucky told her Jimmy Darmody had joined the Army again. She decided, ‘The hell with this!’ So signing the deed to the church was like writing a check to God and saying, ‘I’m paid in full.’ And now they can move on with their lives, though she’s made Nucky pay. That land is the price for Margaret getting Nucky off the hook.

You seem to have an ability to take amoral people with a lot of flaws and make them sympathetic.

It’s challenging in a way, but if you depict anyone with all the colors of human emotion and show those moments — with their families, with their children — the worst of us have elements of real humanity…Up until The Godfather, I don’t think we ever went home with a gangster before, and The Sopranos took that to another level. You saw Tony and his kids and they became very relatable, and it sort of screws with the audience’s head. On one hand, they think this guy’s despicable, but they also see that he has the same kind of fights with his teenage daughter that everyone has. Yet every time the audience starts to relate to these characters and thinks, ‘He’s a fun, cuddly kind of guy I’d like to have a beer with,’ he beats someone to death with a shoe, and the audience’s reaction is always, ‘You fooled me! You made me feel something, and then you made me feel something very different.’

We went through something similar after Boardwalk’s season two finale. During seventy years of TV, the audience came to feel that the rules are, you can’t kill the second lead on your TV show! Whatever’s going to happen, it’s all okay because there’s no way they can kill the star. So people just got settled in and the question became, ‘How’s he [Jimmy] going to get out of this at the last minute?’ And at the last minute, it played out exactly the way they didn’t think it would happen which is that Nucky did kill Jimmy. And if you watch the episode, it’s all there. Jimmy Darmody knows he’s going to be killed and this is what he feels he deserves. But the audience couldn’t accept the idea that we broke the conventions of television and killed off the second lead, even though, according to the code of gangsters, Nucky couldn’t let that transgression [Jimmy's betrayal] go unpunished.

I gather you’re especially happy with that plot device. Why?

Viewers are so savvy now, and there’s so much chat about everything on the internet. People talk about the plots and what happened, and they see your tricks a mile away. So the fact that we could shock people was very satisfying for me.

Are you already mapping out future seasons so you know where the show is heading, or are you allowing things to develop slowly?

It’s a little of both. We really have to take it one season at a time, hoping that the audience wants to continue to see this series and that HBO wants to continue to produce it. I want to take a very optimistic view and assume we’ll be on for many seasons to come, so ultimately I have a couple of ideas of how it would end. But until we get there I’m not ready to etch that in stone — or even edge it onto paper with an ink-jet printer.

How will the Prohibition era boost the show’s drama during season three?

We’re moving into 1923 when the Twenties really became the ‘Roaring Twenties.’ The economy began to boom and this became the Flapper Era. The parallels between then and now are obvious because that period mirrors the world we live in today. Prohibition, for instance, is the model for the illegal drug business; it’s what made millionaires out of gangsters. People were buying political favors, and big business controlled everything. But from a more practical standpoint, there haven’t been many shows about Prohibition since The Untouchables and the era was ripe to be explored. It’s appealing to do it on HBO where you can show things honestly.

You based the character on a real person, Nucky Johnson, but you changed his name to give yourself more leeway, right?

I didn’t want to be married to the real guy’s life story. I realize we have certain real characters such as Al Capone and Lucky Luciano, and if you don’t know their history, it’s easy to find on the internet. So in order to stay ahead of the audience I knew we needed to fictionalize as many characters as possible, and I wanted to take our Nucky into places that the real Nucky Johnson might never have gone — emotionally, violently. I also didn’t want to sully the real person’s reputation in case he has family. That wouldn’t be fair.

Are writers’ rooms the best way to produce great television?

I’ve heard of shows that don’t have rooms and it sounds kind of weird. First of all, the experience is really fun. You get to sit around a table with five, eight, or ten really funny, smart people and talk about stories all day, and it’s a great way to work if the room is functioning well. The meetings can last for weeks on end — for The Sopranos, for instance, we’d sit for six weeks, eight or nine hours straight, and even eat lunch together, and talk all day asking, ‘What if this? What if that?’ and then we’d start generating story ideas. For Boardwalk Empire season three, we spent two months last fall, and then we split up and everyone went off to write their episodes, and as of now we already have the bulk of season three written.

Is it true that you, Martin Scorsese, and Mick Jagger have already met with HBO executives to discuss a new hour-long series?

Yeah, our work is ongoing. I’ve written the pilot and am currently developing what will be season one, and hopefully it will happen during 2012-2013. It’s set in New York in the early Seventies at the dawn of the hip-hop, punk, and disco era. It centers around a record-company executive who’s going through a personal crisis and takes off from there. Years ago, Mick and Marty had collaborated on the documentary, Shine a Light, and they wanted to do a project, and since I’d written for Marty on Boardwalk, they brought me in and we kicked around a lot of ideas. Mick will be an integral part of the project; he’s a tremendous resource.

Do you think that series TV can rival movies as an art form?

I look at the feature films that come out, and by and large, 85 percent of them are things I wouldn’t in a million years sit down and watch. The more interesting storytelling is happening on television, by a long shot. One of the nicest things I ever read about our show was that a critic felt Boardwalk Empire could be the beginning of the blur between television and cinema, because the production values are so high and the storytelling is so compelling.

How do you feel about reality TV?

I’ve stumbled on some reality TV that I think is interesting, such as Rock of Love with Bret Michaels, or Project Runway, or Danny Bonaduce’s show from a few years ago, I Know My Kid’s a Star. It has its place. TV is a level playing field, and you’re competing for eyeballs. So look, does Jersey Shore make me sad for humanity that this is what’s passing for entertainment? Well, this is a business and if that’s what millions of people want to watch, I can’t fault someone for producing it. And I’d be lying if I said I wasn’t sucked in by some shows, such as anything about repairing a house, or people playing poker. I’ll stop on that, and for fifteen minutes I’m in a trance. So I can’t really criticize it because I’m part of that audience sometimes — mostly not — but I get it.

Author’s note: Part Two of my interview, coming next week, depicts Terry Winter’s move from New York to Hollywood as he morphed from an unhappy lawyer into a successful TV writer-producer.

 

Follow Susan Dormady Eisenberg on Twitter: www.twitter.com/SusanDEisenberg

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