GRIN Forced to Close Because Square Enix Didn’t Pay for Unannounced Final Fantasy, Founders Claim
The founders of developer GRIN, which was shut down in 2009 for what it called an “unbearable cashflow situation,” have come out and placed the blame for the closure on Square Enix. In a new interview, Ulf and Bo Andersson claim the publisher never paid GRIN for an unannounced Final Fantasy game it was working on and believe Square was intent on never allowing GRIN to finish its work.
Prior to closing, GRIN was responsible for Bionic Commando: Rearmed, Terminator Salvation, and the Bionic Commando reboot, among other games. A number of its employees would go on to form several new studios after the closure, by which point we learned it had been working on a Final Fantasy title known internally as Fortress, pictured above.
The interview, conducted by Swedish website Aftonbladet.se, alleges that Square Enix never paid GRIN for Fortress and raised a number of unfair complaints — this despite GRIN meeting all of the necessary milestones. The milestones became an issue when Square complained that its legal department was never sent them, which is noted in the interview as being a rather bizarre request. At one point, Square demanded that the entire game be sent to them by fax, including music files, to which the Andersson’s said (according to Google’s translation), “It is as silly as it sounds. It is an impossible requirement, you can not send ASCII or binary codes on the fax. It is backward. Really retarded. It was almost a criminal activity.”
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